Factsheet

Developer:
Defiant Development
Based in Brisbane, Australia

Founding date:
May 13, 2010

Website:
defiantdev.com

Press / Business Contact:
inquiries@defiantdev.com

Links:
Steam Store
PS4
Xbox One
Facebook
Twitter



Description

Beyond the thirteen gates at the end of the world, the game of life and death is played. Draw your cards, play your hand, and discover your fate. Hand of Fate is a hybrid roguelike/action-RPG/deck builder, in which the player builds a set of cards into a deck, which is then used to deal out the dungeon floors through which they adventure. Upon entering a combat, all of the cards the player has collected fly into their hands as fully modeled 3D assets, and combat begins.

About

Defiant Development is an independent game studio based in Brisbane, Australia. We are a combination of local veterans of the console industry (Pandemic, THQ, Sega, Krome) and fresh new talent. We're all about making new, exciting games.


Videos

Launch Trailer YouTube


Images

HofScreenDealer.png
HoFScreenMaze.png
HoF_Screen_Combat11.png
HoF_Screen_Combat3.png
HoF_Screen_Combat4.png
HoF_Screen_Combat5.png
HoF_Screen_Encounters.png
HoF_Screen_Equipment.png
HoF_Screen_Gear.png
HoF_Screen_Gear3.png
HoF_Screen_Meeple.png
zBackground.png
zBackground2.png
zBackground3.png
zBackground4.png
zBoxArt.png
zHandOfFate_PS4Game_P10_EN.png
zHandOfFate_PS4Game_P3_EN.png
zHandOfFate_PS4Game_P5_EN.png
zHandOfFate_PS4Game_WNG_EN.png
zTrailerThumbnailImage.png

There are far more images available for Defiant Development, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


download logo files as .zip (13MB)
logo


    Selected Articles

    • "Defiant Deals a Winning Hand"
      - Daniel Tack, Game Informer
    • "Fun combat, solid roguelike dynamics, and an engrossing atmosphere make this one of the most compelling games on early access. And with the newly-introduced endless mode, there‚Äôs no limit to how deeply it can suck you in."
      - Geoff Thew, Hardcore Gamer
    • "...I highly recommend you start buckling yourself in and stocking up on non-perishable food items, because the awesomeness that is embodied in Hand of Fate is something akin to a beautiful apocalyptic light that will melt all who do not seek shelter."
      - Nathaniel Liles, cliquist.com
    • "To me, this seems like a no-brainer...seems like something that should have come out a lot sooner"
      - Kris Gutheridge, 4playernetwork.com Podcast
    • "Hand of Fate Coming to PS4, PS Vita"
      - Kim Allom, Playstation Blog

    Steam
    steamcommunity.com.

    PS4
    store.sonyentertainmentnetwork.com.

    Xbox One
    store.xbox.com.

    Humble Store
    humblebundle.com.

    GoG
    gog.com.


    Team

    Morgan Jaffit
    Creative Director

    Dan Treble
    Technical Director

    Shawn Eustace
    Art Director

    Kim Allom
    Associate Producer

    James Scott
    Lead Programmer

    Ryan Cooper
    Programmer

    Anthony Wood
    Console Programmer

    Liam Hill
    Senior Designer

    Courtney Pasieczny
    Senior Designer

    Anna Zou
    Junior Designer

    Michael Baxter
    Senior Animator

    Michael Shardlow
    Senior Animator

    Paul Christey
    Visual Effects Artist

    Ben Cooper
    Environment Artist

    Jesse Gillespie
    Card Artist

    Ryan-John Keates
    Character Artist

    Emma Koch
    Graphic Artist

    Elliot Lewis
    Prop Artist

    Nick Smith
    Concept Artist

    Meg Summers
    Quality Assurance Lead

    Jeremy Taylor
    Sound Designer

    Jeff Van Dyck
    Composer

    Anne-Marie Webber
    Sound Designer


    presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks